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Weapon Flags
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Imbue relics with these flags or cast the corresponding spell.
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Flame
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cast 'flame blade'
This flag does occasional flame damage. Successful
attacks will carry the message, '<weapon> burns <enemy>.' With this
type of attack, there is also a chance of the smoke from the burn blinding the
target. Flame damage can also melt pills in the opponent's inventory. Counter
with fireproof.
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Frost
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cast 'frost blade'
This flag causes occasional type cold damage.
Successful attacks will carry the message '<enemy> turns blue as
<weapon> freezes <enemy>.' When Frost attack is successful, the
target's strength will be reduced. Frost strikes can shatter potions and drink
containers in the opponent's inventory. Counter by keeping potions/drink in
pouches.
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Poison
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cast 'poison blade'
Poison: This flag causes occasional type poison damage. There is no statement of
damage seen with poison. Successful poison strike reduces strength of the target
and the target's rate of regeneration. Poison strikes may also poison food and
drink in the opponent's inventory. Counter by keeping food/drink in pouches.
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Sharp
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cast 'titanium blade'
The Sharp Flag offers an occasional chance of extra damage. There is no
statement of successful attack with this flag. No counter.
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Shocking
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cast 'lucent blade'
This flag creates a random chance of type lightning damage. When a lightning
strike is successful, the message '<enemy> is struck by bolt of lightning'
will be seen. A successful strike offers the chance of temporarily freezing
muscles in the opponent's body, rendering them motionless. There is also a
chance of destroying wands and staves in an opponent's inventory. Counter by
keeping wands/staves in pouches.
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Vampiric
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cast 'vortex blade'
This flag offers an occasional chance of doing
negative damage. When successful, a small amount of hitpoints will be given back
to the wielder, having been drained from victim. No counter.
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Vorpal
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cast 'blessed blade'
This flag has unknown properties.