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 Weapon Flags
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Imbue relics with these flags or cast the corresponding spell.

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 Flame
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cast 'flame blade'
This flag does occasional flame damage. Successful attacks will carry the message, '<weapon> burns <enemy>.' With this type of attack, there is also a chance of the smoke from the burn blinding the target. Flame damage can also melt pills in the opponent's inventory. Counter with fireproof.

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 Frost
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cast 'frost blade'

This flag causes occasional type cold damage. Successful attacks will carry the message '<enemy> turns blue as <weapon> freezes <enemy>.' When Frost attack is successful, the target's strength will be reduced. Frost strikes can shatter potions and drink containers in the opponent's inventory. Counter by keeping potions/drink in pouches.

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 Poison
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cast 'poison blade'

Poison: This flag causes occasional type poison damage. There is no statement of damage seen with poison. Successful poison strike reduces strength of the target and the target's rate of regeneration. Poison strikes may also poison food and drink in the opponent's inventory. Counter by keeping food/drink in pouches.

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 Sharp
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cast 'titanium blade'

The Sharp Flag offers an occasional chance of extra damage. There is no statement of successful attack with this flag. No counter.

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 Shocking
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cast 'lucent blade'

This flag creates a random chance of type lightning damage. When a lightning strike is successful, the message '<enemy> is struck by bolt of lightning' will be seen. A successful strike offers the chance of temporarily freezing muscles in the opponent's body, rendering them motionless. There is also a chance of destroying wands and staves in an opponent's inventory. Counter by keeping wands/staves in pouches.

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 Vampiric
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cast 'vortex blade'
This flag offers an occasional chance of doing negative damage. When successful, a small amount of hitpoints will be given back to the wielder, having been drained from victim. No counter.

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 Vorpal
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cast 'blessed blade'

This flag has unknown properties.